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Split My Ride
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Devlog
Devlog #9: Extra week of production
May 16, 2022
by
ShawnKevin
Hello people of the internet! Welcome back to another week of updates for Split My Ride. Unfortunately we didn't meet the deadline's criteria so we had an extra week of production. Here are the beauti...
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Devlog #8: Last Week Of Adding Features
May 09, 2022
by
MaximDeduytsche
Hello to you once again everyone, welcome back to another devlog! This week was the last chance to add as many features as possible to our game. 3D MODELS We have made a few more decorative models for...
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Devlog #7: Almost Final Stretch
May 02, 2022
by
ShawnKevin
#Devlog
Hello once again internet friends! Welcome back to another devlog! Come and check what we have made for this week! REVAMP ENVIRONMENT We have retouched and upgraded our environment, it has better colo...
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Devlog #6: Easter Break
April 25, 2022
by
ShawnKevin
#Devlog
Hello peeps! Welcome back to our devlog! Hope you guys had an amazing vacation! (We sure did). Here are some amazing stuff that we have made for the looks of the game. TOONSHADER With the help of onli...
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Devlog #5: End of Production Sprint 1
March 29, 2022
by
ShawnKevin
Hello there! Welcome back to another update. This week is the end of our production sprint 1. We have improved some models and textures since last update. Coding has been retouched to be more fun too!...
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Devlog #4: Week 2 of Production Sprint 1
March 21, 2022
by
ShawnKevin
Hello people of the internet! Welcome back to another beautiful week of production of Split My Ride! RHINO IS ALIVE! We have added texture on our first enemy, The Rhino. VISUAL FEEDBACK We have added...
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Devlog #3: Green Lit Production Sprint 1
March 14, 2022
by
ShawnKevin
#Devlog
AND WE HAVE LIFT OFF! We finally have gotten green lit to start our production phase for our game! The upcoming weeks will be such a challenge for both the artists and the programmers, but we'll make...
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Devlog #2: End of the Prototyping
March 06, 2022
by
ShawnKevin
#Devlog
Hello! Welcome back to another update for Split My Ride. This week we'll be talking about our finished prototype! The programmers have been working hard on the core mechanics and it's finally the arti...
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Devlog #1: Research
February 28, 2022
by
ShawnKevin
#Devlog
Introduction Hello! Welcome to our Group Project - Split My Ride for DAE Howest. The team exists out of two Coders; Victor Verlaenen, Warre Van Tittelboom and three Artists; Maxim Deduytsche, Shawn Pe...
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