Devlog #5: End of Production Sprint 1


Hello there! Welcome back to another update.

This week is the end of our production sprint 1. We have improved some models and textures since last update. Coding has been retouched to be more fun too!

INTERIOR DESIGN

We have made an interior design for when the car splits. For now it's only for one car, but we are planning to do more.

DESERT BIOME 

We have added textures on the road tiles that spawns randomly everytime you restart or start the game. More biomes will come soon when we finish this one on time.


HUD VISUAL

This is the visual on how the HUD will look like when we implement it in the game. Some things may change in the process.


TWEAKING THE CODE

Not alot has added, but the coders have been tweaking the whole game. Like adding the enemy in the scene and also playing around with the camera position. To make it balanced for the gameplay and also how the players will see the environment.


That's it for this week! See you next time!

Files

SplitMyRide_BuildV1.1.rar 23 MB
Mar 22, 2022

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